// Software developer crafting clean,
purposeful software — from raw idea to innovation.
I’m a software developer who treats code like both a tool and a canvas. I build apps, games, and automation systems, whether they’re running on-chain, in a browser, or a software application.
My work moves across game dev, UI architecture, cloud backends, and smart contracts. But the thread that ties it all together is renovation: I take familiar systems, strip them down, and rebuild them with fewer assumptions. Sometimes that means rewriting a game mechanic. Sometimes it means redesigning a bot’s decision flow. Always it means making the thing clearer, faster, or more honest.
I’m drawn to the indie ethos | small teams, strong visions, and work that doesn’t need a marketing budget to be felt. I build things that quietly raise the bar.

A home for creators to show what they're building, find collaborators, and share milestones.
View project →
▶A 2D indie educational game that brings the classic pen-and-paper word-guessing game behind the screen.
View project →
A decentralized prediction market for campus life — built on Monad.
View project →Drag or swipe →
Open to part-time roles, freelance contracts,
and interesting collaborations.